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Warning: Attempt to read property "term_id" on null in /var/www/vhosts/sevenone-esports.staging.dept42.de/httpdocs/web/app/themes/earth-core/app/Controllers/Single.php on line 111 LoL Patch Preview 11.1 - First Adjustments for Season 11 - | esports.com
December 13, 2020
LoL Patch Preview 11.1 – First Adjustments for Season 11
While the year is about to end Riot Games is still working to ensure a smooth start for the upcoming Season 11. Now first details for Patch 11.1 have been announced.
As usual Gameplay Design Director Mark Yetter shared some insights to the upcoming patch 11.1 via Twitter:
For 11.1 we’re doing a burst damage pass across a bunch of items. Shifting pure upfront burst into stats (overall not nerfs or buffs, just adjustments)
Patch 11.1 will focus mainly on items and reduce their burst potential. You can find the full list of preliminary changes below:
Champions
Akali
Passive: Assassin’s Mark
Bonus movement speed lowered from 40/50/60/70% to 30/40/50/60%
Damage lowered from 39-180 to 29-170
AP lowered from 50% to 40%
Galio
Shield of Durand
Cooldown increased from 16/15/14/13/12 to 18/17.5/17/16.5/16
Items
Duskblade of Draktharr
AD increased from 55 to 60
Nightstalker passive damage changed from to
Goredrinker
Thirsting Slash passive damage lowered from 110% AD to 100% AD
Health restore increased from to
“Thirsting Slash heal is now calculated sequentially for each champion hit, meaning there are diminishing returns on hitting multiple champions as the missing health contribution is decreased by the previous heal.”
Hextech Rocketbelt
AP increased from 80 to 90
Health increased from 250 to 350
Supersonic active damage changed from to
Ionian Boots of Lucidity
Summoner Spell haste increased from 10% to 12%
Luden’s Tempest
AP increased from 80 to 90
Manamune
Recipe changed to
Total cost increased from 2600 to 2900
Awe passive bonus AD increased from 2% max mana to 2.5% max mana
Muramana
Awe passive bonus AD increased from 2% max mana to 2.5% max mana
Shock passive on-hit damage lowered from 4% max mana as physical damage to 2.5% max mana as physical damage
Night Harvester
AP increased from 80 to 90
Health increased from 250 to 300
Soulrend passive damage changed from to
Prowler’s Claw
Ability Haste increased from 10 to 20
Sandswipe passive damage changed from to
Runaan’s Hurricane
Recipe changed:
Total cost lowered from 3400 to 2500
No longer gives AD
Stridebreaker
AD lowered from 50 to 45
Ability haste increased from 10 to 20
Halting Slash active damage lowered from 110% AD to 100% AD
Trinity Force
AD lowered from 35 to 25
Ability haste increased from 10 to 20
Runes
Ultimate Hunter (Domination)
Effect changed: “Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.”